Dire Wolf

Large beast. Challenge 1.

Dire Wolf front
front
Dire Wolf back
back
Armor Class
14
Hit Points
37 (5d10 + 10)
Speed
50 ft.
Challenge
1
Skills
Perception +3, Stealth +4
Senses
passive Perception 13
STR
17 (+3)
DEX
15 (+2)
CON
15 (+2)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)

Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

More in this set

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